package com.projet.entity;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.state.StateBasedGame;

public class RenderComponent extends Component{

	
	
	public RenderComponent() {
		super();
	}
	
	public RenderComponent(String id, IEntity e) {
		super(id,e);
	}
	
	@Override
	public void update(GameContainer gc, StateBasedGame sb, int delta) {
		//ne fais rien (exclusivement du rendu)
		
	}

	public void render(GameContainer gc, StateBasedGame sb, Graphics gr) {
		// TODO Auto-generated method stub
		
	}


}
